Steam

February 1st, 2009

Danielle tells the story of her “Frankenhand.” Her two friends react in very different ways.

This was a school exercise (2005) in keeping two characters on the screen at all times, bouncing attention between the two of them. Based off a “found” sound track (I stuck a mic in the room while my friends chatted).  I’m a better animator now, but I figured I would put this one up for posterity.  Plus, it’s still kinda funny, as long as you can actually understand the dialogue - which might be a little garbled and hard to hear at times.

SUPERSATURATED

December 29th, 2008


Art-speaky synopsis: SUPERSATURATED is a critical musing which examines the pervasive ubiquity of advertising and its tendency to dominate language and influence behaviour.

I finished this film in June of 2006, it was my graduation project at the Emily Carr Institute (now University) in Vancouver. I could write an essay (and have) about all the research and levels of meaning involved, but I think it’s better that viewers take whatever they take from it, without me telling them what they’re supposed to take.

Two major influences: Koyaanisqatsi, and Mind Game.  If you haven’t seen those films, do your best to find them and watch them.  They are fantastic.

Supersaturated Still #1

December 28th, 2008
Ink on Paper, Colour in Photoshop

Ink on Paper, Colour in Photoshop

A still from my grad film, SUPERSATURATED.  The characters were cleaned up with coloured ink, so that part is actually pre-Photoshop.  It was a lot more work than it had to be, I suspect, but I was being a purist.

Supersaturated Still #2

December 28th, 2008
Ink on Paper, colour in Photoshop

Ink on Paper, colour in Photoshop

A still from my grad film, SUPERSATURATED.  Loosely based on Dundas Square, in Toronto.

Supersaturated Still #3

December 28th, 2008
Supersaturated Still 3

Ink on Paper, colour in Photoshop

A still from my grad film, SUPERSATURATED.  Yes, I like Orange.